GAMECORE_DIR := $(SYSTEM_CORE_DIR)/gameCore

#include $(GAMECORE_DIR)/GLRender/makefile

GAMECORE_OBJS := \
	$(GAMECORE_DIR)/Thinker.cpp \
	$(GAMECORE_DIR)/World.cpp \
	$(GAMECORE_DIR)/Camera.cpp \
	$(GAMECORE_DIR)/VFS.cpp 
	
SYSTEM_CORE_OBJS += $(GAMECORE_OBJS)	
	